Here is my maize texture. I tried to make it as real as I can. The initial stage and harvesting stage are real photographs.
In addition, you get a texture for the trailer planes and a texture for the particle system.
The ReadMe is an old version. Follow these steps for corn in rows and with a good height and density.
1. Open your map with a text editor (like notepad ++ or editor)
2. Search for “sublayers”
3. In the maize line you can change these values:
numBlocksPerUnit=”1″ width=”3.7″ height=”;0.5;1.8;2.8;3.5;3.4;3;2.5;0.325″